Hello Psychokiller1888 ! I'am testing my game using wamp server (localhost). My game has a maximum of 4 players.
My problem is that SOMETIMES when the game loads ONE of the devices gets hold of two players, and when I see the text (nickname) of who is suppose to be the 2nd player is the same nickname as device1.
My code is the same as in the example (https://www.scirra.com/tutorials/9414/c ... nsole#h2a5).
If deviceID1 = 0 then Set deviceID1 to Airconsole.DeviceIDJoin.
Else deviceID2 = 0 then Set deviceID2 to Airconsole.DeviceIDJoin.
Else deviceID3 = 0 then Set deviceID3 to Airconsole.DeviceIDJoin.
Else deviceID4 = 0 then Set deviceID4 to Airconsole.DeviceIDJoin.
Does this happen because the two devices are loading at the same time? Or because I'm testing it on a localhost?
Please let me know how can I fix this. I will appreciate any help.
Thank you!