ArchSinccubus's Forum Posts

  • 5 posts
  • Okay so, I'm trying to make a puzzle game where you load an image from your PC, and it cuts it to various pieces. Now, I've already done that, I have a function that creates the proper pieces of Canvas and then pastes the part of the image they're on top of onto them.

    The only problem is moving them after the fact.

    Nothing I do works. If I tell them to change position after pasting the object, they'll just take whatever part of it their new position is. I can't do it with conditions. I can't even change their location on every tick with a condition. The only thing that worked is mapping the shuffle function to a button press and pressing it after everything was finished. Which leads me to believe the issue is the canvas gets finalized at the end of the tick, meaning no amount of moving it before that is gonna work.

    I don't know what to do to fix this. I need to shuffle them as soon as the canvases finish loading, but it won't work properly and I don't know what to do. Any amount of help will be appreciated.

  • I just tried it and it seemed to work fine. The "step" and "continue" buttons work as expected. What are you seeing?

    Just... Nothing. I see the Step and Resume buttons, but nothing happens. I can click step a million times and it just won't move to the next step despite being right there.

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  • I'm trying to debug a function I wrote. According to the documentation it says that when the game stops on a debugger, the Resume and Step buttons will be replaced with Continue and Next. That just... Doesn't happen. I have no idea what I'm doing wrong, I followed the documentation. Is there some missing step you need to do in order to get it to work?...

  • In C3 you can do this with Drawing Canvas. Paste your image to multiple small Drawing Canvas objects, after that you can remove the image and re-shuffle the pieces.

    It just... Won't work. I have a Sprite I upload a picture to. I have a Drawing Canvas I tell to paste the object from the Sprite to it. And... Nothing happens. I have no idea how to use the canvas

  • I want to make a puzzle game in which the user uploads an image from their own computer, and then the game takes that image, cuts it into several squares, and shuffles them around. And while most of this is clear to me on how to do... The cropping of an image has me stumped. If anyone can help me find out how to do this, I would be very grateful.

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  • 5 posts