Maybe adding the bullet behavior on the pool ball, bounce off objects, and deceleration
Nice titles!!!
I agree with newt, even it specifies further as you read all the info about what you can and cant do, it would be more convenient to name it "test versio " or something like that.
Graphic wise looks really good!!!
On the last one, i was having the same issue on my project, and what helped was to change the event to /when on screen // set angle towards: Target.x, target.y Again it helped for my purposes, might help on yours.
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For the first question, it might be because its going at a speed where fps is slower than the speed of the ball, so when it catches up the ball already passed the collision point,
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Nice video, game looks cool, good job!
Really good work
Wow, looks awesome
lol, good idea
Ive done some search but no luck. It would b great!! Or if scirra would come up with a contest soon
Really enjoy these things!!!
+1!!!
I was having a similar issue and this solved it, thanks!!