Aphrodite's Forum Posts

  • EstudioCelula3 with a virtual server, you might be able to make that work (as browsers are limiting how local content is read)

  • I did something like this in the past, you do not have to rotate elements that don't have to (the hud do not have to rotate for exemple, same for the score). In C, the score looks good, but not the action, so rotate the action, but not the score.

    so either you rotate only the layer that needs to become horizontal, or you rotate the entire layout of 90 degrees, but rerotate the score layer to correct this.

    I assume this works the same in CC as in C2, so the way to do it may be slightly different (as this is in the CC subforum)

  • Beaverlicious it was said that the engine was made with the engine (sounds inception to me), soit should run on multiple platform as well.

  • Aphrodite

    It is true that functions cannot be referenced from an event sheet that does not include the relevant sheet containing the function itself. However, event sheets cannot be included conditionally.

    You will notice that when you include an event sheet, the INCLUDE statement is always placed at the top of the event sheet.

    A conditional include would look something like this:

    IF X == TRUE THEN INCLUDE EVENTSHEET1

    ELSE INCLUDE EVENTSHEET2

    All event sheets (which are represented as XML) are converted to Javascript and bundled in the final exported code during the build process. When a project is previewed/exported, Construct knows exactly what functions are available at a per-event sheet level.

    Refeuh

    You're right about that. As a software engineer by trade, Construct is a way for me to wind-down at the end of the day. It's definitely my favorite RAD tool for games.

    an include can be a subevent, thus conditionnal, C2 may place the include at the top, but you can move it freely.

  • "A DoesFunctionExist method wouldn't be too difficult to add. Given that functions can't be created/destroyed/modified during run-time"

    cacotigon IIRC, they can, if a function is not included into one of the used event sheet, it cannot be used, and since an include can be conditionnal, it may be a problem (maybe not, I can be totally wrong on that).

  • I understand better the actionscript support, it makes more sense (I really though it was native too, that was what surprised me, but if it is not, it makes sense.), too bad the physic exemples does not work without flash as I won't be able to saw it working until february (unless I saw it wrong, which may be the case), but time has passed since my post and I am more curious than implicated so no worries, my opinion is not based on actual precise research but about feelings and my experience (which is not directly tied to this).

  • not sure, but the "cordova" exporter may work

    that and maybe just deleting the alert in the index.html itself.

  • IIRC the tests I saw were working on my tablet with others using a PC, I was using chrome for android, not sure if the others were only using chrome or also other browsers.

  • not sure what this implies for us, but I guess a little heads up is still nice

  • I agree fully with on that one, there are no way for us to prevent that (to be fair, it is not even our job to secure those kind of things, as AFAIK we did not created the IAP system used by those apps), and it basically remains more as a "specificity of that market" that you have to take in account, and work with.

    Sure it might seem " risky" ( what if everyone end up doing this ??!) or even unfair (All that work I putted on and I do not even have what I desirve), but as you can easily gather (for the majority at least), if the player do not want to pay for it, he will either pirate it or not use it at all, both I consider equaly as bad, and unfortunatelly, that is a part of the market you are targetting, the best you can do is "being fair" (so people will not uninstall or work around your app) and hope that the clients you are targetting are "honest" (not people that just wants everything for free, but you would not consider all your customers as potential stealers I am sure so that part should be okay), as everything you can try to do to stop them atm will be removed from the unofficial versions but will affect the legit ones (aka the "non-legits" users wont even see it, but the legits ones will suffer from it).

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  • VIKINGS Not sure, but todays release may have fixed it (it seems like so if I see the changelogs).

  • zenox98 no he hasn't it's a project not a capx, lot's of files and folders in drive. You could've checked the link before answering...

    the link IS good, it is just google drive recognising the capx as a zip and so giving a preview of the files, but if you download the file itself with the download button (at the top), it should work (I have seen that before).

    Not on c2 so sorry I cannot help on the main issue of this topic.

  • Ashley

    In official multiplayer plugin, runtime.js, line 125, 318. It looks like the host player could run while suspended, i.e. in background.

    It has been discussed and the awnser was that it was the only exception, made to not break multiplayer games, still not supported everywhere else though.

  • Ancha supported fonts depends on which ones the user installed on their computer/tablet/mobile/others, some being intalled by default (which depend on the OS or even a certain version of the OS perhaps?) so knowing in advance is not something that I think is doable (which is why people tends to go with either spritefonts or webfonts.)