Animmaniac's Forum Posts

  • I can add a color parameter, but how would controlling the speed work? Right now it just re-randomises every frame, what else could it do?I implemented a refresh parameter in my Pixel Noise effect for CC using the 'framecounter' feed and an adjustable refresh parameter. Basically I incremented the noise seed every X frames by adding something like 'ceil( frameCount/refreshRate )' to the seed.

    shinkan

    My Depixelize effect smoothen edges of color clusters similar to Eagle and 2xSaI. You can see a preview here.

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  • I think it would be nice to at least being able to save the webstorage files to a specified location, so the user can backup his save files.

    As a more advanced feature (but equally welcome), the ability to read and generate image files and save them to disk would be useful for screenshots or custom game avatars.

  • Yesterday I finished porting my sharpen effect with some improved options, I will publish it soon when I get the time. I also ported my simple blur and 'Apply Below' (now renamed Flatten) effect from CC, eventually I will bring them all to C2. Next probably I will be working on Curves and Depixelize.

    And Ashley, sharpen can be very useful to make scaled fullscreen look less blurry by improving edge contrast. And you can always use it artistically to reflect some state of the game like damage or an increased awareness for instance.

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