AndreasR's Forum Posts

  • Thank you, I gonna check it at home

  • Is there a way to get the system date and time (from the used device)?

    For example

    On Start

    Set time_variable to System.time (10:35:00)

    Set date_variable to System.date (25. SEP 2015)

    Thanks

  • This means that you have to save the variable after each change of it.

    I already mentioned above how you can save it. Jusr add this after you had updated the coins.

    Regards

  • > Try to clear your cookies and cache. Then try again

    >

    > epic2d

    > Can you attach a screen shot or the capx file?

    >

    I cant seem to attach any img files, Im new at this forum

    You can mail me the images or the file

    contact[at]shatter-box.com

    I gonna check it then.

    Regards

  • i have already read this post

    i have downloaded file too

    .

    your have use local storage for coins

    but when i create sprite in your file and adding coins to variable it never saving its process

    after reload

    game starting from 0

    may be m not getting proper

    here is screenshot

    Because your saving function is wrong.

    You must use

    LocalStorage - Set key 'playercoins_key' to playercoins

    instead.

    Regards

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  • Try to clear your cookies and cache. Then try again

    epic2d

    Can you attach a screen shot or the capx file?

  • All your mentioned points are coverd by my Modular Game Template

    https://www.scirra.com/store/royalty-fr ... plate-1287

    There you find a way how to save progress with Arrays and LocalStorage.

    I don't have a free example for that, sorry.

    If you want to try it on your own, this tutorial will help you:

    https://www.scirra.com/tutorials/1461/h ... age-plugin

    Regards

  • What do you actually mean with game progress? Just a few variables or/and the current position?

    The easiest way would be the Save/Load SaveGame function. Otherwise use an array and save the array in the LocalStorage.

    Regards

  • I just want to add a High Score to my game so if the last score was higher it changes to that new high score and saves it and shows it. If it's not then it stays the same. I could do that easily with Web store but I'm a little lost doing it with local Storage.

    Thank you in advance for your help.

    AllMark

    Hi,

    I have a HighScore example in my dropbox folder, just check it out here <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

    https://www.dropbox.com/sh/7afzvo1w0mro ... l--Za?dl=0

    Regards

  • Yes because there is only 1 level setup at the moment. If you later add more levels you will be able to jump to the next one.

  • How do I config the smart phone's back button so my game apps in mobile dont close.

    Use the Browser Plugin & 'On Back Button'. You also can use the menu or search button.

  • Our template is on sale for a week!

  • So far the best template I've seen here in the Store.

    Even tough I don't have it, the demo shows pretty much what can be done in full.

    Congrats!

    Hi jogosgratispro,

    Thank you so much for your feedback

    I really appreciate it!

  • Hello,

    I recently released my Modular Game Template. The idea behind was to create a template, especially for beginners, where the user can easily integrate his own game. With the included modules you can focus on the heart of your game, because all other stuff is already included in the template.

    Demo

    YouTube:

    https://youtu.be/uZlJssO0O8M

    Download

    Scirra: Modular Game Template

    Documentation: Documentation

    Live Demo: HTML5

    All Plugins you will need to use the project are included. Feel free to post any suggestions here. If I like I going to add it to this template.

    List of Modules and Functions

    Game Function

    • Pause Menu (Slide In / Out Effect)
    • LevelSelection Screen
    • PlayerSelection Screen
    • Loader, Menu, Game Layout (with global layers and ready to be used)

    Additional Stuff

    Following modules are only available if you compile the game to Android or iOS.

    • Google Analytics
    • Google Play Games & Game Center (via

      cranberrygame 's plugin CordovaGame)

    Google AdMob

    The complete code is separated into modules. You can easily switch each modul individually on or off. Furthermore the code is well commented and an online documentation is available.

    Changelog

    Version 1.0.1

    • Bug fixed "when Player Selection has been set off the players jumpstrength were set to 0"
    • Bug fixed "when Player collides with goal, the animation didn't stop playing"
    • Some typos were corrected

    Updates & Support

    Support and updates are free!

    Feedback

    Any feedback is appreciated! <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • Hi, bro. Is it hard to change the graphic/asset for the level selection? Thanks.

    Hello,

    No it's fairly simple. You just need to replace the five animation frames. If you wish I will add a documentation for it

    Just let me know

    Regards

    Andreas