amarcelo's Forum Posts

  • Try "G" key in chapters screen and have fun!

    My two cents...

    I´ll stay in C2 for a long time, it is my dev game tool, and I have a lot of projects in it. I´m studying Unity, for professional reasons, and my idea is the next few weeks deploy a small shooter game in the wild ( my first game in C2 was a shooter).

    C3 - Two possibles scenarios:

    a) Only in a far future, which more features and really stable, I´ll look more serious

    b) I´ll change my projects to Unity or Godot.

    But, I´ll try C3 in jam, and I hope a new version with more features.

  • Hi Guys!

    AscDungeon an ASC/ANSI Pltaform released in a new version !

    Version 0.17 - 04/04/2017

    • Levels 16-20 implemented (Chapter IV)
    • OST
    • Smooth movement change

    Lik in Arcade : https://www.scirra.com/arcade/action-ga ... geon-15485

  • Thanks your comments... I´l still in C2 with my projects for along time... C3 needs more time to transform in a solid app

    > Since yesterday I´m running my two principal game dev projects (AscDungeon and OrcLeader) in C3 and my first thoughts are:

    >

    > - It´s a Tech demo IMHO, with a lot of restrictions, or unfinished resources. Really, I´m C2 heavy user, and I´m really dissapointed with this version. More restrictive free version, and a lot of dev friends are pissed off.

    > - Didn´t like the "browser version" (pop-up windows sux). I´m not run my C3 in mobile devices, I have a big screen and love it.

    > - Crash 2 times when I running in a slow internet connection (I tested for see what happens)

    > - I lost a lot of things when when I pressed back button in my Iphone.

    >

    > It´s very negative in a first momment. I´m really waiting the next weeks...

    >

    I agree, But. Give it another 6 or 12 month and it will be getting closer to current C2 level But Anyway sarcasm off, its just needs more time. Its pretty much Alpha testing. I would not even consider to make serious project in C3, at this stage.

    As for the Browser, well if it works I dont care if its browser or not but seems this will bring so many issues cause of the Chrome wrapper. Actually is there any other engine like this that uses Browser ? If not maybe there is a reason for this, and thats why all big players on market have Stand Alone Versions for Mac and PC.

  • Since yesterday I´m running my two principal game dev projects (AscDungeon and OrcLeader) in C3 and my first thoughts are:

    • It´s a Tech demo IMHO, with a lot of restrictions, or unfinished resources. Really, I´m C2 heavy user, and I´m really dissapointed with this version. More restrictive free version, and a lot of dev friends are pissed off.
    • Didn´t like the "browser version" (pop-up windows sux). I´m not run my C3 in mobile devices, I have a big screen and love it.
    • Crash 2 times when I running in a slow internet connection (I tested for see what happens)
    • I lost a lot of things when when I pressed back button in my Iphone.

    It´s very negative in a first momment. I´m really waiting the next weeks...

  • Hi Zenoz,

    My project use the standard plugins... I´ll send to support.

    Thx

  • I didn´t see this thing, my apologizes

  • Problem Description

    ____ A concise description of your problem here ____

    When I export a game to Scirra Arcade the game no running

    Attach a Capx

    ____ Upload a Capx to this post ____

    Description of Capx

    ____ Concise description of what this CapX does ____

    When I export a game to Scirra Arcade the game no running and the game area remains black. HTML5 exports with no problem

    Steps to Reproduce Bug

    Observed Result

    ____ What happens? ____

    The game not run

    Expected Result

    ____ What do you expect to happen? ____

    The game run in Arcade

    Affected Browsers

    • Chrome: (YES)
    • FireFox: (YES)
    • Internet Explorer: (YES)

    Operating System and Service Pack

    ____ Your operating system and service pack ____

    Windows 7 Service Pack 1

    Construct 2 Version ID

    ____ Exact version ID of Construct 2 you're using ____

    239

  • Problem Description

    ____ A concise description of your problem here ____

    I upload my game atualization to Scirra Arcade an got a black screen

    Attach a Capx

    ____ Upload a Capx to this post ____

    Description of Capx

    ____ Concise description of what this CapX does ____

    Steps to Reproduce Bug

    • Step 1
    • Step 2
    • Step 3 etc.

    Observed Result

    ____ What happens? ____

    Notinhig black screen. Works in itch.io and gamejolt

    Expected Result

    ____ What do you expect to happen? ____

    Game plays

    Affected Browsers

    • Chrome: (YES)
    • FireFox: (YES)
    • Internet Explorer: (YES)

    Operating System and Service Pack

    ____ Your operating system and service pack ____

    Windows 7 Service Pack 1

    Construct 2 Version ID

    ____ Exact version ID of Construct 2 you're using ____ 239

  • Hi guys!

    I put the first playable alpha of my new game Orc Leader in Scirra arcade. Please take a look in

    https://www.scirra.com/arcade/strategy-games/orc-leader-alpha-01-15256

    Ideas and opinions are welcome!

    Regards

    Amarcelo

  • I want to try C3 before judging it but I have bad feelings about it.

    When your marketing strategy and strong points of your new software are browser platform and mobile use something, is wrong. We should be hooked by new plugins, new exporters, new functions, etc, not with this. C3 is a development tool, not a game.

    I hope I'm wrong but right now I feel that C3 will be C2 in a browser and more expensive.

    I agree with you, need to test... But this C3 announcement with these "features" scares me...

  • Game dev im mobile devicesis not a great and new issue, gdevelop (http://compilgames.net) worked a long time with this feature. By the way... I take a look in gdevelop and for my surprise it´s an open source with a lot of features and workflow similar with C2. Looking it for future references...

    And IMHO, it´s a litlle candy to calm down a frustrated child... Really, I fell like a child in christmas without any santa´s gift...

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    haahahahahahahahaha! great!

  • > I feel bad for Ashley and Tom though. I know they have great visions and drive. I just think they lost their focus and began to ignore our cries for important features like native export/compiling.

    >

    > As most of us know, Scirra is based in England.

    > - but way back in time we Scandinavians invaded England in the Viking Age.

    > We did that because of a vision (and revenge) but it would have been impossible without the support, belief and ideas of the people

    >

    > Does that make sense?

    >

    Viking visions heh. You saying Scirra should start doing magic mushrooms?

    My sword is ready for invasion...

  • Beautiful post!

    This is exactly what i have been thinking.

    I have no idea what they were thinking. This is without any doubt the way they should have done it.

    Native compiler/exporter is a MUST!

    I feel bad for Ashley and Tom though. I know they have great visions and drive. I just think they lost their focus and began to ignore our cries for important features like native export/compiling.

    As most of us know, Scirra is based in England.

    - but way back in time we Scandinavians invaded England in the Viking Age.

    We did that because of a vision (and revenge) but it would have been impossible without the support, belief and ideas of the people

    Does that make sense?

    Your last words are perfect for this situation...