Allardje's Forum Posts

  • Hi all,

    Sorry for this bump, but after this long ( 3 weeks ) i still have no clue to advertise at it's best.

    I did try some Airpush a while ago, and i succeed, but it works like crap. I did try it for a second time, and even that one i fail to build it in again.

    Again, i love Construct 2 but i'm getting pretty sick that i don't have any good advertising method. I got 9 applications waiting simply because i do not have a clue how to monetize them. I wan't to put them in Google Play now.

    Again, if any 1 has any tip, plugin or w/e so i can get some good advertising please let me know. I am not looking for banner ads. What i am looking for are full page ads for some seconds and stuff.

    Please help me out here, im getting really desperate!

  • Hi guys,

    I was just going to give it a second import at this very moment :)

    I will try to make a video. If i fail with the video i will make a tutorial lol :)

    Check back later!

  • Hi Paradox.

    I have alot of respect for clay.io etc but for me it's not where i see the millions ( im just saying ). The cut is about 50-70% which, in my opinion is way to much.

    All options we got now is Clay.io. The reason there are so many SDK's and ad companies available is because everybody wants freedom and test what is the best monitizing technique and stuff.

    I want some plugins for programs like Airpush and Leadbolt.

  • Hey thanks man! It works great <img src="smileys/smiley1.gif" border="0" align="middle" /> !

    Yes i am still learning alot and sometimes i find ways, than i try to fine-tune it so it costs less work and less actions.

    For all the objects the same check counts but the only difference are the x1,y1 / x2,y2 etc. So every object does the same but the pinned positions are different.

    Any way i could make it less work and better handling?

    Thanks for the solution! :)

  • Hi Litte Stain :),

    Thanks! Well its for about 50+ objects so the less work the better :).

    What you say: if distance(objectname.x,objectname.y,p1x,p1y) < 22 is what i need but i can not find the action for this :( I don't know how to get that command into Construct 2

  • Hi all,

    I've got a quick one here.

    A while ago i made a system where it checks if a objects position is close to a global variable. Now i want to write all in one line.

    What i want:

    1. On drop

    2. Check if x and y position is close to Global Variable 1(x) and Global Variable 2(y)

    3. If yes do actions.

    What i did previously to check if is it close to my global variables is:

    [Compare two variables] : abs(Objectname.X-p1X) Less than 22

    [Compare two variables] : abs(Objectname.Y-p1Y) Less than 22

    p1X and p1Y are global variables where i will move it to when you dragged it close enough. These are global variables i put in before so thats alright.

    In short.

    I want: On drop (drag and drop function) that Objectname.X AND Objectname.Y is within 22 pixels of p1x and p1y ( global variables ) it does my actions. If not there is nothing to do.

    All that in one line if possible?

    I hope i made myself clear.

    Thanks in advance!

  • Hi Kali,

    I actually did launch a app with Airpush in it to test.

    It works i guess, since i earn some cents on only 40 downloads.

    Yet i have totally no control on showing ads where i want when i want.

    As example: I want to show a wall ad if a person is 30 seconds in a layout.

    With a SDK i can not do that. What really would help out is a plugin so you can show ads where you like when you want.

    Now i want to show a banner ad at a specific place but again i have no clue how :(

    Also i keep on using Phonegap instead of CocoonJS. And i want to keep using Phonegap.

    I love Construct2 ALOT! It really has some cool functions and is usable for almost anyone. But the only thing i really miss is some nice advertising methods.

    I think we all know that if you make a public app the main goal is to earn money. With construct2 you can make the best games ever, but at the end there is almost no monetizing way. And thats a pitty!

  • Hi all,

    Since i did not have any awnsers i will bump my little problem.

    I really got 10 games waiting for Google Play and almost finishing my 11th application.

    Reason i did not put them on the market is because i really want to know the best way for monetizing my app.

    If any 1 has any tip please help me out! :)

    Thanks in advance!

  • Hi all,

    I'm still learning alot every single day about Construct 2.

    And i love it!

    But yet i've didn't learn a thing about animations.

    I tried to use some animations programs but that just pumps up the game to 90mb+ for a simple animation.

    I need some clearence about simple movements etc. to get my game more alive.

    All i got now are steady objects that don't move.

    What i am trying to explain is that i want to give my game more alive with sounds and animations ( sounds is no problem ).

    Some simple effect examples:

    The 3 stars at completing a level

    Switching between layouts

    Fade in Fade out

    That kind of stuff. What is the best way to realize some simple effects like those.

    Thanks in advance.

  • Hi all,

    I know there are a LOT of topics about monetizing but there isn't any that shows you how to integrate a SDK instead of plugins.

    I did try Airpush a while ago and i think i got it to work ( i never seen any ad but it shows me some impressions so ye.. i guess it works ).

    Now, i finally know how to normally integrate a SDK but yet i have no freaking clue how to show ads when and where.

    If i have 5 layouts, i want to show a ad between the switch from layout 4 to layout 5.

    I used the Airpush SDK.

    I imported my Phonegap build to Eclipse.

    In Eclipse i added the SDK steps and files.

    Views are getting counted but i've never seen a ad myself.

    Please is there any one out here who can tell me the best way to monetize and how precisely.

    Look i know there are those clay.io plugins and stuff but i am looking for some other monetizing like wall ads and overlay ads and not banners. So i am kinda forced to use a SDK and build it in myself with Eclipse ( Would be SO D*MN AWESOME if any one could create a airpush/leadbolt plugin! )

    Thanks in advance and please help us all out, i'm pretty sure there are alot more that are curious about this one!

    Cheers!

  • Hi all,

    Is there a solution for this already?

    Thanks! P.s. i want to use Phonegap.

  • To be honest it took me so long that i gave up and took on to another project.

    Yet i still want to know how so i will continue my search soon. Will keep this thread up to date if i got a awnser!

  • I will later. I am still stuck with importing Airpush or Leadbolt.. Im getting errors on almost everything i do..

    Once i figured out everything i can make a nice tutorial with everything listed.

  • Thanks for your reply!

    I actually finally found out how to! It took me 12 hours straight though <img src="smileys/smiley11.gif" border="0" align="middle" /> .

    Now i'm having trouble with adding some contect which was the reason i wanted it in eclipse anyways.

    But hey, i just keep on going :)!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Sorry for this bump but i could really use some help. Still trying to figure it out! This really gives me a hopes down :(