alastair's Forum Posts

  • How come I'm not getting a nice split with my else?

    <img src="http://dl.getdropbox.com/u/1024727/images/else.png">

    like how the else splits in this:

    <img src="http://files.getdropbox.com/u/1013446/goodelse.PNG">

  • Lucid this is absolutely amazing. thanks so much.

    I like to use it instead of the tiled object too, which seems broken.

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  • Awesome, cheers guys.

    The "[FIX] Destroying objects crashed in some cases with 3D layering enabled" is great, just found this issue yesterday and was wondering what was causing the crashes.

  • Click on the project tab down the right bottom right, and then on the right you'll notice a folder which says "icons" where you can change the icon.

  • you can use the find and replace thing though to find events that use a particular word.

  • and I just said that I think construct is fantastic

  • good work lucid

  • I can see why girls don't like posting their pictures on forums.

  • I'll be using SpriteFont for my game,

    you still making that really nice game you posted ages ago?

  • I hope there will be an august or september update! But that seems unlikely, so I hope there is one in october/november/december!

  • seems like a game nifflas would make

  • whoa, that lasted for ages, freaky as

  • <img src="http://4gifs.com/gallery/d/127568-2/Pillow_pins_kitten.gif">

  • I haven't tried this but:

    new event -> compare, then compare channel position to a time near the end of the song.

    Then for the action go to the xaudio2 then choose 'set position' to set the position of the song to where you want the start of the loop to be.

  • This is a very nice looking demo!

    I believe the gameplay would profit from mouse controlled free aiming (but I realize this may not be wanted for the sake of "oldschoolness")and the ability to shoot while you're running.

    Once you add a couple of different enemies and variation in environment graphics, this could become a real crowd pleaser.

    So keep up the good work, I'm looking forward to future versions!

    all of this.

    Overall it felt way too repetitive, every level was essentially the same. Either make it a lot more varied or a lot shorter.

    I think the 'button' thing that your meant to destroy should have a different appearance from the red beam door thing, they look the same but they behave differently.

    I think the combat felt a bit stale, being able to move and shoot would be awesome + that mouse thing that was mentioned.

    When I got to the boss it felt like I was doing no damage at all to him, I didn't even know if it was possible to kill him.

    Its generally solid game in most other areas, I thought the graphics were great! just more variety would be incredible.