963bfa18-25b5-48f0-8a83-4f66a9ace902's Forum Posts

  • Thank you very much for the remark, I didn't look closely into the settings

  • Hello, in my game I added a slap game over when my character dies with an audio sound that accompanies the display of the game over, when my character dies the sound is playing well but the game over does not display, I do not understand? Thank you in advance for your help.

    dropbox.com/s/e1ig27oi0xijneh/FunShooter%20%289%29.c3p

  • Thanks for all this explanation, so I can learn tutorials on construct 2, construct 3 works the same way? I don't know how is construct 2 I'm on Mac

  • Hello, I would like to know if you have good website addresses, youtuber, etc., to view tutorial videos, game creation with construct 3, or videos that they show interesting examples that can be used in many projects. I have found videos of tutos on the net but I don't always find them well explained or not detailed enough, or they are many tutos on construct 2 and I would like to focus exclusively on construct 3, there is the official manual that I have read several times but the problem is that I am disabled, I talk to you about this because my disability causes me a bad memory, I read well and several times, I almost don't remember things and I have comprehension problems, I have a visual memory and I remember things much better with videos and concrete examples. It would help me a lot to learn and improve my skills on construct 3 if I had good videos on construct 3, tutorials, tips, example, use logic well, etc., thanks a lot in advance for your video links.

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  • Okay, thank you very much, I didn't think to separate the conditions, thank you for pointing that out to me.

  • Hello, I don't see the problem with enemies? If I don't see them it's because I added the walls as an obstacle, is there a problem? For me the problem is that I see the hearts, while there is a wall between us, I will look at a debug overview, thanks for the advice.

  • Hello, I gave the behavior line of sight to my player to not see through the walls the enemies, for the enemies it works very well, I see them that when it is in my line of sight, the problem I have that I created a heart-shaped bonus, a heart represents a life, the bonus object sometimes I see it through the walls sometimes they are invisible, I do not understand why sometimes I see hearts through the walls while the enemies remain invisible??? I put you the code,

    + System: Each tick

    -> Enemies: Set opacity to 0

    -> life: Set opacity to 0

    -> Score: Define the text to "Score" & Score

    -> Life: Define the text to "Life" & player.ViePlayer

    + player: A LineOFMire on Enemies

    -> Enemies: Set opacity to 100

    -> life: Set opacity to 100

    -> player: Add the wall obstacle to LineOfSight

    if you ever need more details I put a link to the game, thank you in advance for your help.

    dropbox.com/s/jwzrzb3iddpz3s6/FunShooter%20%282%29.c3p

  • Ha thanks for the advice, okay I'll edit my audio files, I'm on Mac, I have the GarageBand application to change my sounds, thanks for warning me that you can't increase the sound more than 0 I was at 30, I didn't understand why the sound was weak

  • Thanks for the advice, I want to increase the sound, I increased it where you say, but I find that even the much increased sound remains low compared to the other sounds.

  • Hello, I have several sounds in my projects and I have a sound effect when the enemy dies, the problem is that the volume of the sound is far too low by port to the others are that have a correct volume, yet in the audio settings of the sound effect I may increase the sound despite this if I do not turn the volume of my computer to full I do not hear it, and again I hear it but weakly, I do not understand why I hear all the other sounds and music well but not this sound effect?? What could I do to make the sound louder without increasing the volume of my computer? Thank you in advance for your help, I put you the link of my project.

    dropbox.com/s/togyvmlrp4wybps/FunShooter%20%2832%29.c3p

  • thanks a lot without your help I would never have arrived, I looked through a lot of parameters but I would never have found this.why is there a barred event??????

  • Hello, I still don't have to find or place this expression so that I can with my right analog stick of my gamepad look in the chosen direction as the same principle as with the mouse mouse.X mouse.Y, I thank in advance for a good advice by what I am lost in the settings, it's in the players settings I have to go, how I calculate this expression, please, I don't see how to enter this expression.

  • I'm stupid, I didn't think to move the mouse code

  • I'm sorry, thanks for fixing my mistake, I thought you had to control the variables to zero

  • Hello, I have two problems, I have been helped a lot to create as a condition in the event sheet the choice to choose in the game menu between using the keyboard and the mouse, my two problems is when I choose to use the gamepad the mouse still works, so the direction of my player's view is blocked, I can make it move with the gamepad but the player looks at the direction of the mouse. 2nd problem I gave as a condition to the players to simulate the movement movement with the arrows of the keyboard up, down, left, right, nothing happens, I do not understand why the simulated condition the movement does not work? I put a link to my project, maybe you will see the problem, I have a good look in the event sheet and in the settings I do not see what can prevent me from working properly, you would be a great help and I thank you in advance for your help. I don't understand at all why this doesn't work, yet several members of the forum have helped me a lot and even made parameters, etc., it should normally work everything, I even did a little cleaning.

    dropbox.com/s/ynok7fitzaxitu7/FunShooter%20%2821%29.c3p