20Sickness's Forum Posts

  • Ok so I'm testing our this Multiplayer capx that comes with C2 and I get this error pictured below. Is there a way to fix this problem or any better capx to use that I can edit a bit to fit my game? Thanks everyone!

  • Thanks for your comments. Yes, I see what you mean about the particle effect from above. I was have been working on changing it i'm also working on a boss, which is the most difficult part. The orange bars at the bottom I want to replace with asteroids, you see the one floating around was for testing. I need to perfect it. I'm going to add some paralax scrolling to the background too

    So a few things to work on. I did post my own topic and hope to get more feedback from others too.

    H

    You're very welcome and ok sounds good! Keep at it and take all feedback... good or bad as a learning experience. Anyways good luck and I look forward to seeing what you do.

  • That's great. A top down shooter, looks fun and challenging to play. Here is mine, a side scroller. I would love some feedback.

    http://youtu.be/KgjzEEYu24s

    Look forward to seeing your progress.

    H

    Looks interesting... good job so far. now the things I would work on is the particle effects/jet flames. Get some kinda like mine and same with the stuff shooting down at the player. I can't really tell what that is. it's super cheap to have some cool jet flames made for you. Next is the orange objects that float and spin. Those are strange looking and needs to be more obvious what they are. If I was you i'd change that all together and make something else because something like that wouldn't be spinning there unless it was like chunks from a planet or whatever that just exploded and you're having the player fly through it and can also shoot to destroy it (BAM cool idea for you haha) Same for what I think is an asteroid. You see what I mean though right? can't tell what stuff is... like what is that thing shooting down at the player? Is it a ship... people can't really tell. I liked the enemies... those guys was kinda cool <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile"> other than that... keep at it and for sure follow my facebook and youtube page. I will help you along your journey much as I can with tips and tutorials.

  • Hi guys, in the past days I have been working on my first tutorial course for Construct 2, where I show how to create a Side Scrolling Shooter in Pixel Art (using the free version of C2).

    I have created the videos for Italian users, since there's almost nothing in Italian and the few things that are there are obsolete and done by people that just installed the software without really know what they are doing.

    So I have decided to fill this gap, and I have built this first series (for now). Sharing it around, I got the attention and subscribers from other country too, so I am now translating it to English as well.

    You can have a look at it here and leave me a feedback if you like:

    YouTube English Tutorial for Construct 2

    https://www.youtube.com/playlist?list=PLJdfdQL4meAnBnjHzn-OngIL1mmOeBBHQ

    YouTube Italian Tutorial for Construct 2

    https://www.youtube.com/playlist?list=PLJdfdQL4meAkZeFRXmwo-eCL5GGDTwHmE

    Sample of what is possible to do at the end of the course using my assets + some extra time to practice and discover more about the program (still using the free version of C2):

    https://youtu.be/pSkyFzdHkc8

    Thank you!

    Haha I didn't know this was you until I seen the video lol I was like is this the same guy from the facebook C2 group page? Then looked... yup <img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing"> good to see ya here! and best of luck again with your videos and English <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

  • I want to make an nes style game on construct and put it on an nes cart. Is this possible or is the construct engine too powerful for an nes to run it?

    You can for sure make that type of game but no you can't put it on the nes. You would have to work for Nintendo and develop it with them on something other than C2/3 I would just make the game you want and put it on everything else available. The home page says what platforms you can put your games on.

  • Thanks for reply to my post, May I see your project? I want to learn it first

    try this animation... save it to your computer and practice making the page turn with a tap on arrow or something.

    https://www.bing.com/images/search?view=detailV2&ccid=Ac4vvGhy&id=E1E807592D2689EC19535295AD587BAE960AC060&thid=OIP.Ac4vvGhyHML90PxJ0rktzwHaFj&mediaurl=http%3a%2f%2fclccharter.org%2fgabe1%2fImages%2fbook_animation.gif&exph=312&expw=416&q=book+animation+gif&simid=608035167807081669&selectedIndex=5

  • Thanks for reply to my post, May I see your project? I want to learn it first

    I haven't made a project doing that lol I was just telling you how it could work so that's something you'll just have to test out on you're own. If anything... google images of book animations or something like that and then just use that for practice.

  • Hello guys.

    I want to make a visual novel as an early part of my game. This visual novel will be used as an introduction only, nothing more. But I want this visual novel to be an interactive book, so there are books and games at once. Now, i've my own game without visual novel/ebook. In this forum, i was looking for tutorial about visual novel/ebook, but all links about it was down. So, my question is:

    1. How i make visual novel the easiest possible?

    2. How i make visual novel/books and games at once?

    How do i solve it? Anyone can help me?

    Anyway, sorry my bad english.

    Many thanks....

    Well first i will say have a book/novel animation made up for you with all the pages say like 30 pages or whatever amount of pages you want the book to have and then... you can do something like system on object right arrow pressed set book/novel animation to 1. Then it just gets crazy from there lol because you can set it up so each time the right arrow is pressed the book/novel goes to the next animation/next page. Your idea is cool but will take some work but not much

  • Looking good allready man

    i love me some bullet hell

    nice to see more construct shmuppage.....

    Thanks a lot! Yeah we don't see much and it's such a great type of game to make! I haven't even showed you guys the boss fight I made ?? pretty crazy lol once I work out a few more details I'll add some gif clips, videos and pics

  • The easiest way is to define 5 imagepoints on the table sprite. And then simply place cards on these imagepoints.

    Card #1 goes to "CardPoint1", card #2 goes to "CardPoint2" and so on.

    Card set position to (Table.ImagePointX("CardPoint" & cardNumber) , Table.ImagePointY("CardPoint" & cardNumber))

    I was able to fix the set up that I made, thanks!

  • Which part of the video are you referring to?

    Also, what do you mean by "when you play a card" - is this when you remove a card from your hand and place in onto the table?

    Or is this when you receive a card from the deck and it's added to your hand?

    I'm struggling to understand how is this question different from your previous post?

    Sorry about that... yeah it's the part removing card from hand and palce it onto the table. Doing one is easy but then comes when i want to play another card. I don't want it to go on top of the first card on the table. I want to play up to 5 cards on the table but not have the cards slide over like the hand of cards. if you see in the video that cards get placed and the table next to each other without having to slide them over

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  • Oh and here's a good video of what I'm looking for.

    https://youtu.be/Z9NTPj4W6RI

  • Ok so you know how in the card game yugioh when you play a card it goes to the middle and when you play another card it goes to the right of that card and when you play a third card it goes to the left of that card of the first card you played. Then when you play a fourth card it goes to the right of the second card you played and lastly you play the fifth card and it goes to the left of the third card you played. How do you go about doing this? I kinda have it down a bit but I'm worried when a card is destroyed will the next card I play go to the spot of the destroyed card 🤔 lol Any ideas would be greatly appreciated! Thanks

  • Ok so here's one of my projects that i'm working on. I pretty much have the whole first level complete. Just gotta add few more elements and other stuff. This game will have a variety of ships, power ups, hidden area's, achievements, lots of levels, boss rush, 2 player option and much more! Hope you guys like it so far. The player jets are just place holders tell I have some original ones made for me but I say 98% of everything else is original. Anyways thanks for checking out my post!

    https://www.facebook.com/alienassault/

    https://alienassault.files.wordpress.com/2018/01/recording-22.mp4

  • nevermind.......disregard last post lol works great now thank you

    LOL ok good and you're welcome!