Construct project asking for donations - Warriare

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  • We're asking for donations for our Construct project. Here it is: rockethub.com/projects/13326-ipad-4-game-warriare

    I already have an iPad 4. If you pay for a Nexus 10 for us, I will post a review on this website comparing the iPad 4 to the Nexus 10, so you guys have a better idea of which is best.

    I've made some Construct games in the past and have shown people on this forum, but I've since taken them down. Games such as "Decision Remark". They were average. But I did get a point or two from the feedback I got on them.

  • There's no screen shots, concept art, and only a vague description of the overall basis of the game. I think you need to provide more details before asking for money. Especially if its for a tablet. You should invest in a concept artist first or something. Design the game first before testing on final devices.

  • There's no screen shots, concept art, and only a vague description of the overall basis of the game. I think you need to provide more details before asking for money. Especially if its for a tablet. You should invest in a concept artist first or something. Design the game first before testing on final devices.

    Sorry about the lack of screenshots. We're having some problems with our artist, or our artist is having some problems, I should say.

  • There is a game called Isles of Min on the iTunes Store that we would like for our game to resemble.

  • Put yourself in a would-be donator's place. What would motivate you to part with your hard earned cash? Remember, getting someone to donate is basically selling your idea to them. The more you give, the more likely they'll give. Good luck!

  • Since it has been brought up, I'll work on having some more info and some stuff to see up soon.

  • Yeah you need to "tempt" people to donate. Put up as much as you possibly can. People need to believe in you as much as your project. End of the day, if you don't give too much, then in their eyes (imo) you're not that bothered. I'm just offering advice based on what I've learned by looking at many many donation based games.

    One thing I have noticed is that people are now becoming wary of projects that could possibly be abandoned. You need to show them otherwise ;)

  • I'm typing on an iPad right now so don't expect much until I get on my computer, but my technical papers call for 3 different types of ogres as enemies, one troll, one berserker enemy, one ghost and one ghoul. For dungeon bosses, there is a troll boss, a dragon, a fire tree, and a dark knight. It wouldn't be inaccurate to call this game a beat-em-up, but the dungeons will also have puzzles like the puzzles in Golden Sun. There are 1-2 of us, me who is more of a programmer and a busy friend who is more of an artist.

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  • Just to show that I've worked on things, here is a picture of a game I made about two years ago:

    [pic removed because it was crappy]

    This new game should be better. I was doing the graphics for the game in the picture, and I'm not very good. But now we have a dedicated artist. Plus I didn't pay a lot of attention to certain things - my games should look and be better now.

  • My code with Construct 1:

    <img src="http://i50.tinypic.com/29z3i50.png" border="0" />

    I can also do better for it. It wasn't framerate-independent.

  • I advice you when you release the game and ask for donations if they like and want keep updating the game.

  • I don't get why you need the money so early in development? Why don't you start making the game first, or at least prototype the game to see if the idea is worth developing, let alone worth asking for funding. If it works well you could still make a lot of the game without needing a Nexus. I bet the time it takes to prototype your idea and design the base principles for your game will be long enough for you to save up for the tablet with your own money.

    Comparatively you're not asking for much money next to a lot of crowed-funded projects but I don't think you've really thought about if this is really worth it, at this stage.

    Yes some developers are able to say 'I want money to make my next game' - but this is usually only when the developer asking for the money has an established track record of good games.

    I'm sorry to rant but I think you're just missing the point.

    I think you should read this kickstarter.com/projects/1376466869/lore-0

  • What a strange topic...

    I thought it was a joke when I saw the screenshot on the previous page !

    So, good, good luck to get your Nexus or 1000$ on the rockethub.

  • There are reasons why I probably won't be able to buy that Nexus with my own money. I thought about explaining them but meh.

    While you guys do have a point about not needing the Nexus now, I also enjoy technology and having it now would give me more time to enjoy it. But it's your hard-earned money and I can kind of see how this is going where no one wants to spend hard-earned money on this.

    Our artist actually might need a computer and if I get enough money, the money will also be spent on that. But he is such a guy that he will make me get the money for what I want first before he'll allow me to do anything.

    I just wish that I could offer you a bit more with your potential to donate.

    Also this is a small detail, but you guys have probably funded Kickstarter projects, many of which didn't meet their goal and lost the money. But if you fund mine, I will actually get money either way. It may not matter to you but just an observation.

  • About the game not working well, we'll pretty much copy a few of the mechanics of a game which got positive feedback on here, Decision Remark 2: scirra.com/forum/decision-remark-2_topic39197.html

    You can't play it anymore but it did get good feedback from scifidave. I will also greatly try to address his concerns.

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