Hi i'm having trouble with 3D plugin.
See when i load a model with good UV mapped on it from blender exporter, and when i load the texture to the front image, in CC editor all seems to be right, model with texture showed good, but when i run the .cap, the model appears with inverted normals, this looks something transparentish, and looks odd, i tried to invert normals in blender exporter, and try again in CC, still happen the same, model looks transparent like normals inverted.
see the images below:
can you help me why this happen?
<img src="http://a3.sphotos.ak.fbcdn.net/hphotos-ak-ash4/425881_2797960952613_1366174231_32815040_288970357_n.jpg" border="0" />
<img src="http://a5.sphotos.ak.fbcdn.net/hphotos-ak-ash4/429321_2797965232720_1366174231_32815041_1704521339_n.jpg" border="0" />