One Eye Shooter

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From the Asset Store
Fully animated four directional eye monster game asset
  • I dug this. Nice little puzzle arcade jump-orientated platformer. Only suggestion would be to make wasd keys available for movement, as using the arrow keys with the mouse feels a little awkward.

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  • [quote:y7tvjbh0]However, all the blur effects on the backgrounds makes it unresponsive and slow on my work pc (core i3jni@2.93ghZ + geforce 310). It runs fine if i remove them, so maybe you could preblur them?

    The game runs fine on my old pc (1.6Ghz pc + geforce 8800 gt).Winxp seems to run some games faster than win7 does.

  • [quote:2ov52yfr]The game runs fine on my old pc (1.6Ghz pc + geforce 8800 gt).Winxp seems to run some games faster than win7 does.

    I'm ot sure about XP and win7, but i wouldn't be surprised:) The fact is that the geforce 310 on this PC is complete crap... I'm glad it's not mine

  • Your artwork kicks ten kinds of ass, trying the game out now

    Edit:

    It didn't really get hard until level 4, then it got pretty hard pretty fast. Well, that is to say I didn't die until I got to level 4 and then I started dying A LOT .

    I think this game would benefit a lot from WASD controls too, arrows and mouse just feels awkward to me. Perhaps you could offer both control schemes?

    Anyway good job so far!

  • Alpha demo 1.1 released (http://one-eye-shooter.blogspot.com/).

    The game is easier, everybody can unlock the 7 levels and I fixed the blur effect.

    Thx a lot for your tests, help and reports.

    I don't know how to make custom controls (to allow arrows + WASD + ZQSD controls), I don't understand how the input system plugin works.

  • Hi everybody!

    I have the pleasure to announce the launch of One Eye Adventure!

    You can buy it here

    You can also download the demo here

    You can also tell all your friends this game is released (and it's cool :) )

    Some screenshots to celebrate the release :

    <img src="http://2.bp.blogspot.com/-RSr23NPnIr4/TgxvBuMBSfI/AAAAAAAAAEA/q3Gj6A6tRT0/s1600/ScreenLaunch01.jpg" border="0"><img src="http://4.bp.blogspot.com/-nr8oFg9aBW4/TgxvHDcVkSI/AAAAAAAAAEI/I_7EOFSJsjY/s200/ScreenLaunch02.jpg" border="0"><img src="http://4.bp.blogspot.com/-5pEffMCw_9U/TgxvMeVYPsI/AAAAAAAAAEQ/w8bIsQYVbgU/s1600/ScreenLaunch03.jpg" border="0"><img src="http://4.bp.blogspot.com/-9ob9t2CNvWM/Tgxvf2IOIMI/AAAAAAAAAEY/UrZfdubsMJs/s1600/ScreenLaunch04.jpg" border="0"><img src="http://1.bp.blogspot.com/-ZXRdk_whfPw/TgxvkUXRN0I/AAAAAAAAAEg/gvv3eVBlvN4/s1600/ScreenLaunch05.jpg" border="0"><img src="http://2.bp.blogspot.com/-MTZHkQafmnQ/TgxvowZAOWI/AAAAAAAAAEo/zqgbvFfSgmg/s1600/ScreenLaunch06.jpg" border="0">

  • Gromy

    Your post looks very, very wrong <img src="smileys/smiley5.gif" border="0" align="middle" />

    But the screenshots look real good <img src="smileys/smiley1.gif" border="0" align="middle" />

  • I corrected the post so... Thanks :D

  • I posted a patch for the game today (and the demo was update) => see the news on the dev blog

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