Ah nice. Thank you :)
Thank you! This is what I'm looking for, I will test it soon :)
Thanks, I just pushed out a new version with a few changes I need to update the documentation on github. For some of the new features.if you have any issues or feature request you can let me know here or make a github issue and I will take a look.
Updated c3IDE with a few new features - check it out on ITCH
Check out the updated documentation HERE
Develop games in your browser. Powerful, performant & highly capable.
Updated c3IDE now you can import c3addon files (c3runtime only). (working on c2addon stub creation)
Check out a preview here : https://github.com/armandoalonso/c3IDE/blob/master/doc/images/25.gif
This feature is experimental, so it might not work 100% of the time, i have not run into any issues importing various addons, but if you run into an issue let me know https://github.com/armandoalonso/c3IDE/issues
Great work, updating my older plugins will so much easier now, much appreciated.
Nepeo Ashley - can we get this post pinned in this forum? It's as essential as Blackhornet's C2C3 converter for C3 plugin / effect creation.
updated the import process to support c3addon that have both run times, now those addons should import correctly. and there is a new window to view and update the c2 runtime.js file.
if you run into any issue create a github issue : https://github.com/armandoalonso/c3IDE/issues
Added basic c2addon import, This is a c2 to c3 conversion helper. this generates most of the boilerplate and generates stubs for your ACES, this still needs alot of work and is the still very experimental. not all addons will import correctly depends on how they where written. if you encounter any issue importing c2addons create a ticket HERE and i will try and fix the issue with the import.
I have just the behavior in mind to try this out on. Thanks for continuing to improve c3IDE!
Thank you for the wonderful tool! Very great - it's a time saver :)
c3IDE now supports converting c2 effects.
updated c3IDE with code folding for all java script editors, you can right click to quickly collapse adn expand all sections.
piranha305 Avast reports virus: IDP.Generic
Threat blocked We've blocked the threat c3IDE.exe from harming your computer Threat name: IDP.Generic Process: ...\c3IDE.exe Detected by: Behavior Shield
Threat blocked
We've blocked the threat c3IDE.exe from harming your computer
Threat name: IDP.Generic
Process: ...\c3IDE.exe
Detected by: Behavior Shield
https://github.com/armandoalonso/c3IDE/issues/34
I have gone ahead and reported it to avast as a false positive. I have been using McAfee and it has not triggered. I will wait to hear back from avast. thanks
Thanks for the C2 effects import feature, it works well.
After import, typically I have to do a couple changes to the effect shader code to make it compatible with C3 uniforms and sometimes C3 sprite sheeting, but it's not too difficult.
Here are some notes on C2 effect porting, based on some of my recent experience:
construct.net/en/forum/construct-3/plugin-sdk-10/dropshadow-effect-ported-c3-142753