I want to generate a timelapse video of players' gameplay. Game Recorder plugin can record in low FPS, but I don't think there is a way to change video's playback speed?
A possible solution I found is creating a Family with hundreds of separate duplicated object types like Frame1, Frame2, ... Then take a screenshot every X seconds and load each screenshot onto separate object. When the game is over - show these objects in a sequence, creating an illusion of a video which can now be recorded with Game Recorded.
So here are a few questions:
1) Is there a better way to do all of this, which, maybe, doesn't involve hundreds of dublicated object types (I don't think it can be done with just one object type, since all instances of the same object will always display the same screenshot)
2) If I do this - will this work on Android and iOS? Will users be able to share the generated video?
3) I hope these screenshots won't be saved on user's device (album) as long as I don't invoke the download?