The game is kind of bad lol, nowhere near finished. Lots of bugs. its something I need to do for a class.
Did you get any further with the capx?
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Oh, sorry for not responding, and yea. Because you are shooting a projectile you wont really need to raycast. You just make a portal where it collides. The way you have it set up should work.
okay cool, whats the event for that look like?
Huh? I meant that the way you are doing it should work fine.
like how do I make it when the shot hits something it gets created right there.
Portal_Bullet: On collision -> System: Create Object "Portal" at (Portal_Bullet.X, Portal_Bullet.Y)