It can be. Just pass the uid of the picked instance as a parameter to the function, and add a pick by uid condition into the function.
Just shake of learning, Could you be more specific,
I tried many ways, yet couldn't figure it out.
like
+ Touch: On touched AddButton
-> System: Create object Button on layer 0 at (0, 0), create hierarchy: False,
-> System: Set uid_gv to Button.UID