Weebe Entertainment Studio (Android)

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[C2] [C3] Support C3 build service and Android 14
  • Thanks man. Are updates reflected immediately or only after refresh of the layout? A friend of mine beat his high score and updated it, but it did not show immediately he said.

    I am waiting for your facebook share tutorial to finish my game

    Thanks again for sharing.

    You post your name and score with AJAX like savescores.php?name=stctr&score=6000, savescores.php saves it into your Mysql database. When you post savescores.php?name=stctr&score=6000 again it ignores the command, when it's higher then 6000 it updates your Mysql database immediately. But you have to refresh your table with getscores.php after every command. Or else it will not show up.

  • This game is Addicting, good job. Where did you get background image and do you know if its CC0 or CC3? I know it's one C2 ones. I would like to use the C2 monster in a later project.

  • This game is Addicting, good job. Where did you get background image and do you know if its CC0 or CC3? I know it's one C2 ones. I would like to use the C2 monster in a later project.

    Thank you very much, about your question all C2 Bundles etc, are free to use in commercial products if you got a license.

  • Do you have a date when you will post the facebook share tut?

  • i did test it, but if it's working correct like that on your site, i must have test it wrong. Thanks for sharing the working codes. My next game don't have a highscore so i never tested it fully. The facebook tut will be online today i hope.

  • Do you have a date when you will post the facebook share tut?

    Facebook share button tut is online : https://www.scirra.com/tutorials/908/fa ... button-php

  • > Do you have a date when you will post the facebook share tut?

    >

    Facebook share button tut is online : https://www.scirra.com/tutorials/908/fa ... button-php

    Thanks man. I'll check it out.

  • Can I ask you something? Is your highscore tutorial updated with new files? Your tutorial is different from what I see in your game. For example you catch a players nickname at the start of the game and it is cached and remembered when playing again. How did you do that?

  • Can I ask you something? Is your highscore tutorial updated with new files? Your tutorial is different from what I see in your game. For example you catch a players nickname at the start of the game and it is cached and remembered when playing again. How did you do that?

    The highscore tut is not mine, it's ArcadEd's tut. I used his tutorial for my game.

    Check out this tut for saving names and scores in cache with Construct2:

    https://www.scirra.com/tutorials/266/we ... nformation

    I used the webstorage object to save, load and delete data in cache. The tutorial above explains how to use it.

  • Web version of this game is now on sale :

    http://codecanyon.net/item/jello-jumper ... me/7600797

    Great for beginners!

  • GOOOOD

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  • GOOOOD

    Thank you very much for your support.

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