There is a file with example. Can somebody show how to use only on physical object with other non-physical objects. I need realistic movement, platform is not a good idea.
http://terademix.com/physics.capx
In your example, the blue block uses physics behaviour, but the object your using for the floor is just flagged as solid(with no physics)
The floor has to have the physics behaviour assigned to it for the collisions to work correctly.
You need to spend a couple of hours reading the manual before you start making your games.
It will save you loads of time in the long run.