R0J0hound
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I did it! You can see a video on my youtube channel (Glider Isometric Project). Do you like it? I only used two variables for Frame and SpeedUp.
If you have time:
How can i limit rotation of a curve path? Sprites have limited rotation that's why i need to know it.
Your 8 Way version:
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Example:
When character don't move and looks to the left and i press right, character mirror, but it would looks better, when the character rotate (customized speed) to right.
On key pressed right character should automatically rotate to it.