How do I Design Game For Tablets

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Fly Bound
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Design for game, asset for game, game kit, UI design, completed design for game FLY BOUND
  • I just read it but I think I am still missing the trick here, Is that something to do with wider and taller backgrounds on scale outer please ?

    Do you think 640 x 960 layout size is fine and I just have to work on the backgrounds ?

    Sorry about that I am just a little confused here.

  • makes no difference long as you have player has scrollto. you can have any size of layout. Give me little time I might do little demo for you. At this time I don't feel that well.

  • I just read it but I think I am still missing the trick here, Is that something to do with wider and taller backgrounds on scale outer please ?

    Do you think 640 x 960 layout size is fine and I just have to work on the backgrounds ?

    Sorry about that I am just a little confused here.

    Just make your layout wider than your window size. Test it on the XDK emulator and see how it looks.

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  • codah, Thank you I will try it out. By the way the window size was 640 x 960 and layout site was 800 x 1200. Do you think this was the main issue?

  • Any news about that? I have the same problem ... The game is actually designed for tablets, too ... You can try and see it yourself: http://bit.ly/1wKDiNT

    I have Window Size and Layout Size set to 640, 1036 and using Scale Outer (and then set objects' Y to ViewportBottom-?).

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