R0J0hound Oh... it looks very tricky. I had no idea when you put Array Height is 20.
I really appreciate your help :)!
mystazsea mrabjohn andreyin
R0J0hound provided a sample, not flexible enough but it worked like a charm.
I was working with this some more and realized that no collision detection is needed whatsoever, just find how far down a given block needs to move.
See example for details:
http://dl.dropbox.com/u/5426011/examples16/gemdrop4.capx
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R0J0hound That's the definitve solution what im looking.
I was figuring out how to remove array, but you rushed it, it improved performance a lot! awesome work!