Can i refund my money i am not happy with it?

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2D fighting template based in the game that defined the fighting games genre.
  • please quote the text there i write "i do not want learn for my goal"

    pls show me this quote. i can not remember.

  • please quote the text there i write "i do not want learn for my goal"

    pls show me this quote. i can not remember.

    I think people just notice you have not asked for any help to learn.

    Generally we take it as a sign of little effort or no attempt to actually use construct.

    If it is learning and help that you want. A refund won't get you there

    It also won't get you any closer to making and publishing a game.

    I actually live stream construct 2 as I work on and play with ideas.

    I do a number of videos and cover whatever viewers want to go over.

    It's good learning and fun all around.

    You can send me a Personal Message if you want all my information.

    Otherwise, these forums are for you!

    If you ever need help, have questions, or wonder if something can be done, just ask!

    On a separate note, I am curious. What about construct2 had you originally asking for a refund?

    Was there something not working? Or something in particular you didn't like?

  • [quote:r6ubgdqa]If thats why you are doing this, the only reason why. There is NO EASY WAY. Some ways are EASIER

    I mean which way is easier to make money?

    WIthout any reason i have asked this question. There is no reasont behind my question. ^^

  • i know i know. learning. i want only the "Big" money.

    If money is your ambition, then the easiest way to get big money is to get an education, and get a qualification which pays well.

    Sorry, but creative & art types of activities are on average bad income providers, period.

  • And gaming can be a good revenue too like everything else or not?

    Everything can be a good revenue. You need only the idea. :O

    Realization is easy. it's like a apprenticeship or whatever.

  • And gaming can be a good revenue too like everything else or not?

    Everything can be a good revenue. You need only the idea. :O

    Realization is easy. it's like a apprenticeship or whatever.

  • I have used Unity Pro and Gamemaker studio professionally and both can export to iOS and Android without any third party plugins at the push of a button. They both really do deliver on 'push to publish'. Extremely easy to use, no problems.

    The price of a single Unity Pro License with Android and iOS exporting enabled is $2500. Gamemaker Studio about $800.

  • > And gaming can be a good revenue too like everything else or not?

    > Everything can be a good revenue. You need only the idea. :O

    > Realization is easy. it's like a apprenticeship or whatever.

    >

    What do you mean?

  • >

    > > And gaming can be a good revenue too like everything else or not?

    > > Everything can be a good revenue. You need only the idea. :O

    > > Realization is easy. it's like a apprenticeship or whatever.

    > >

    >

    >

    >

    What do you mean?

    LOL!

    Seriously?

    How old are you?

    Ideas are worthless. Realization is damn hard, or completely reliant on luck.

    Only way to make money is to invest excessive amounts of time (yours or others).

    You can [ learn, then earn ] your way into money.

    You can [earn, and learn] your way into money.

    You can [inherit] your way into money.

    You can [marry] a cougar and take her ex husbands money.

    The last two are for the select few, and perhaps you are lucky enough to find yourself in bed with a golden goose.

    For the rest of us, it is work, work, work, fail, fail, fail, work, work, work, fail, fail, fail.

    Nothing easy about making money - shortcuts exist, yes, but 'easy and money' are never to be used together in same sentence.

    I know tons of writers who think the software is going to make them best sellers. I know tons of game makers who think the reason they aren't successful is because of the tools they use.

    Doesn't make a diff what you use, as long as you use it...

    Start Something.

    Finish Something.

    Sell Something.

    Rinse and Repeat.

  • I think this should have been discussed in an e mail to the scirra team.

    All we (users) can really say about this topic is either:

    -Learn to C2.

    -You should have used the trial before buying, or have contacted scirra beforehand to make sure the product suits you.

    -For your anwser: https://www.scirra.com/store/terms-and-conditions .

    -and some talking about our personnal experiences

    DUTOIT : be wary of couguar, they steal your youth o_o

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  • o.o do you have experience with cougars?, Aphrodite^^

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