I am seriously blown away by how much more effecient the memory handling is compared to the video.
Ashley jayderyu — I run few quick tests with the new ejecta master template. Memory engagement look very effective, I was surprised to find out that the memory usage drops occasionally even while playing a game (!) Many thanks to Ejecta team and to Ashley https://dl.dropboxusercontent.com/u/8918895/Screenshot%202014-06-20%2014.38.26.png
Ashley jayderyu —
I run few quick tests with the new ejecta master template. Memory engagement look very effective, I was surprised to find out that the memory usage drops occasionally even while playing a game (!)
Many thanks to Ejecta team and to Ashley
https://dl.dropboxusercontent.com/u/8918895/Screenshot%202014-06-20%2014.38.26.png
WOW! That is more like it!
Looks like Ejecta is now ready for the big time!!
ps. Has anyone got C2/Ejecta iOS games working with IAP? I recall Ashley said the C2 IAP object *should* work for Ejecta... but haven't heard anyone actually got it to work.
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Good to hear it worked out for you! I must move now from CocoonJS to Ejecta. I have my app on appstore (using big graphics) but it's only working on ipad3. I can not run my show like that...
I hope Ejecta will save my day (no sorry, half a year) :p