Wow, this looks REALLY fantastic!
Unfortunately all the files are offline by now, would you mind if you could reupload?
Ah dropbox, marone...
I'll re-upload as soon as I'm back home, sometime tomorrow
Okay, try putting these in your effects folder:
https://www.dropbox.com/s/losqzq56msdye ... rt.fx?dl=0
https://www.dropbox.com/s/tsdmg7e6vr5za ... t.xml?dl=0
Oh yes!! Wow, that was quick, thank you a ton!
Hi, this effect does not visualize me well.
In the editor it looks fine but when I run in Chrome with letterbox integer scale it looks bad.
It can be fixed?.
Editor:
In Chrome:
Develop games in your browser. Powerful, performant & highly capable.
nicknick
Cool! Neat scene btw
the Mnk
Did you remember to set "configuration settings - fullscreen scaling" to "high quality"?
nicknick Cool! Neat scene btw the Mnk Did you remember to set "configuration settings - fullscreen scaling" to "high quality"?
Thanks! That was the problem.
Got around to having another go at this finally. I've only tested on my laptop but it should work with all resolutions. I also added a variable to control screen curvature. You can apply this to layouts, layers or sprite objects if you want to. Just be sure to set width and height to whatever size your object is. For instance, if you're applying it to a layout you should set width and height to the game resolution. If you put it on a sprite then set it to the sprite's size. It works best with pixel rounding turned on and fullscreen scaling on high quality. https://dl.dropboxusercontent.com/u/70562654/LottesCRT.zip
Got around to having another go at this finally. I've only tested on my laptop but it should work with all resolutions. I also added a variable to control screen curvature.
You can apply this to layouts, layers or sprite objects if you want to. Just be sure to set width and height to whatever size your object is. For instance, if you're applying it to a layout you should set width and height to the game resolution. If you put it on a sprite then set it to the sprite's size.
It works best with pixel rounding turned on and fullscreen scaling on high quality.
https://dl.dropboxusercontent.com/u/70562654/LottesCRT.zip
Hi there! Any chances to have this re-uploaded?
Thanks!
Hello, I updated the first post with fresh links
Any idea if there's a way to have an on/off toggle for this effect so that in the off state fullscreen scaling would be low quality. The goal is to have the normal state of the game look like it's true 400x224 resolution.
The only solution I've thought of is to have separate executables for with effect and without
Easy Just toggle it with events:
system | set fullscreen scaling to low quality [/code:3uzl89bq] Also, you shouldn't really need to run high quality scaling come to think of it. If you set the layout scale to 3 or even 2 then that should be enough fidelity for the shader to render properly. Just remember to increase canvas size to match i.e: [code:3uzl89bq] System | Set layout scale to 2 System | Set canvas size to 400*2 x 224*2 [/code:3uzl89bq]
That works, thanks. This is gonna add great value to my game.
One more thing:
Can this effect be applied to the whole project? (instead of adding it to each of the layouts)
Nope, as far as I know effects in general can't be applied to entire projects :/
Is there a way to disable preview in editor? It looks quite messy and makes level editing hard.
-edit
other than disabling "preview effects" alltogether