[PLUGIN] Updated LayoutTransition V1.2 - Layouts Transitions

0 favourites
From the Asset Store
Fantasy Game includes more than 600 sound effects inspired by hit computer games like World of Warcraft and Diablo.
  • sandronize sorry but i never use effects in Construct 2 :p

    Sorry for effects I mean css property like FadeIn or FadeOut and so on....

    Basically I would like to have the same fadeOut transtion at the end but one button should go to the layout 2 and the other one go to laytout3. as a result i get that all 2 buttons go in the same layout. (layout 2)

    Probably i have to set different variables ?

    thanks

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • sandronize can you give me a capx ? or a screenshot of the Eventsheet

  • sandronize can you give me a capx ? or a screenshot of the Eventsheet

    Hi,

    here's the capx

  • sandronize is not yet permitted to post plain text URLS (300 rep required). 1 URLS removed

    can you upload it as an attachement File ?

  • sandronize can you give me a capx ? or a screenshot of the Eventsheet

    I cannot send you files because of my rep here is not enough

    how can I do?

  • can you upload it as an attachement File ?

  • or here is my email "hsmouadh@gmail.com"

  • or here is my email "hsmouadh@gmail.com"

    ok sent

  • it's working perfectly for me, did you update the plugin to the lastest version ?

  • Its not working on intelXDK test lab

    Android(Note3 Android5.0)=working great

    iOS(iPhone6Plus IOS8.2)=crash

  • Nice Thanks

    I get this error when running your demo.capx using the latest version of the plugin.

    ---------------------------

    Construct 2 Check failure

    ---------------------------

    Check failure! This is probably a bug:

    Plugin of non-world type specified 'rotatable'

    Condition: !(plugin_type == era::pt_objecttype && rotatable)

    File: Projects\ObjectType.cpp

    Line: 37

    Function: __cdecl ObjectType::ObjectType(class Project &,class ObjectFolder &,class Plugin *,const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &,unsigned __int64)

    Build: release 204.2 (64-bit) checked

    Component: Construct 2 IDE

    (Last Win32 error: 0)

    You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.

    ---------------------------

    Abort Retry Ignore

    ---------------------------

    If i ignore it the transitions still work fine.

    Any ideas?

  • i get that Error when , I use a Non-Stable version . but try to update to the last version1.2.1 and let me know if you still have that problem

  • Thank you very much!

  • patmaru you are welcome

  • fongka2 i have ever used "intelXDK" , can you describe the problem , or can you send me a log file if there is a one ?

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)