> I'm having some performance problems with moveto. I use cocoon.io and it works smooth as hell with the launcher app. When I compile it to iOS the objects running with moveto behaviour don't run smooth at all. It lags quite a bit and i'm on an iPhone 7 Plus. Are there any performance tips?
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Hi
I'm using this behavior as well. But I never had any performance issues with it while using Cocoon.
I test my games on an Iphone 6s.
Regards
Andy
Okay thats quite odd. Because i made an iOS puzzle game which is 1.5MB large and uses about 11mb ram. So the performance should be much better. But it's only smooth with the launcher app. Not after compiling and testing on the device.
I'm using scale outer mode to let my game scale to every iphone and ipad and it works great. But I'm asking myself it this can be a factor for the bad performance in addition with behaviours.