Game Development Blog Posts

Browse all blog posts published by the game development community.

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The web platform is moving as quickly as ever. It's interesting to take a look back over the year and see how web technology impro... Read more
  • Posted 
  • ~8-13 mins read time
  • 1,639 visits
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Over the holidays, I ordered a Raspberry Pi 2 in to the office to play around with. If you've somehow not heard of it, it's a chea... Read more
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  • ~5-9 mins read time
  • 4,561 visits
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In January I blogged about a very hacky way to get WebGL working on the Raspberry Pi 2 . However Raspbian got an update in Februar... Read more
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  • ~1-2 mins read time
  • 2,662 visits
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We recently announced support for WKWebView in iOS apps with significantly improved performance, but some caveats about memory usa... Read more
  • Posted 
  • ~6-10 mins read time
  • 12,265 visits
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Yesterday at the Build conference Microsoft announced that anyone can turn their Xbox One in to a dev kit for Universal Windows Pr... Read more
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  • ~3-5 mins read time
  • 3,734 visits
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For years now, Construct 2 has used AppCache to allow its HTML5 games to run offline . However recently Chrome and Firefox have be... Read more
  • Posted 
  • ~16-27 mins read time
  • 12,935 visits
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THIS IS A TRANSCRIPT EXAMPLE APPLIED TO Construct BASED ON. W3SCHOOLS TUTORIALS. You can get the Current Local Time and UTC Time u... Read more
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  • ~1-2 mins read time
  • 2,202 visits
  • 1 comments
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A few hrs ago, there was a forum question regarding, How do we spin a individual particle within the particle object itself ? Shor... Read more
  • Posted 
  • ~4-6 mins read time
  • 2,122 visits
  • 0 comments
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While typing the latest examples I also replied to a question today regarding How to Create a Dash Effect for a platformer. If you... Read more
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  • ~3-5 mins read time
  • 3,256 visits
  • 0 comments
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In this entry we'll make the camera follow the player when is near the edge of the screen, and also add a automatic camera movemen... Read more
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  • ~2-3 mins read time
  • 1,791 visits
  • 2 comments
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In this entry we explain the audio playing on objects that are hit and destroyed, and also how we create a General Event sheet tha... Read more
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  • ~4-6 mins read time
  • 1,356 visits
  • 1 comments