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Create stunning games in the worlds best 2D game engine
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Produce gorgeous animations with drag-and-drop
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Browse all blog posts published by the game development community.
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6
favourites
16
How to write effects for Construct
In fact, I thought the exact same thing last year when I tried to make a shader. After days of figuring things out, I had finally...
Read more
Posted
11 Aug, 2020
~3-5 mins read time
3,893 visits
4 comments
skymen
Affiliate
published on 11 Aug, 2020
1
favourites
13
Dabbling with Drag n Drop Crafting
Happy Friday! I am trying to write this blog while also trying to not melt into a puddle – it's proving challenging, but I shall p...
Read more
Posted
7 Aug, 2020
~1-2 mins read time
1,375 visits
5 comments
Laura_D
Construct Team
Community Manager
published on 7 Aug, 2020
1
favourites
7
A mini update
Just a quick update from me this week, which I'm sure you're all delighted about! The Inventory Tutorial was updated yesterday so...
Read more
Posted
31 Jul, 2020
~1-2 mins read time
1,069 visits
2 comments
Laura_D
Construct Team
Community Manager
published on 31 Jul, 2020
1
favourites
20
The unexpected complications of minor features
I recently tweeted about how adding seemingly minor features can unexpectedly snowball in to a significant amount of work. I thoug...
Read more
Posted
25 Jul, 2020
~7-11 mins read time
19,853 visits
17 comments
Ashley
Construct Team
Founder
published on 25 Jul, 2020
0
favourites
7
Saving... Please don't turn off the power
Well, I've started importing my inventory code into my main game file which is great. It's all nicely contained in its own layout...
Read more
Posted
24 Jul, 2020
~1-2 mins read time
938 visits
2 comments
Laura_D
Construct Team
Community Manager
published on 24 Jul, 2020
0
favourites
5
And she's back!
It's been a few weeks hasn't it? Well, y'know sometimes you need a holiday. But, break's over, I'm back and blogging has started u...
Read more
Posted
17 Jul, 2020
~2-3 mins read time
753 visits
0 comments
Laura_D
Construct Team
Community Manager
published on 17 Jul, 2020
2
favourites
4
Making a level editor, but as an external tool
I’m back with lots to say, so I’ll probably post a few new entries to this blog, starting with this one...The day is the 18th and...
Read more
Posted
30 Jun, 2020
~9-15 mins read time
1,492 visits
4 comments
skymen
Affiliate
published on 30 Jun, 2020
3
favourites
11
A year in the making...
This week's blog post is going to be a little different because…. A whole year. I can't quite believe it to be honest! One thing i...
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Posted
19 Jun, 2020
~4-7 mins read time
1,298 visits
8 comments
Laura_D
Construct Team
Community Manager
published on 19 Jun, 2020
6
favourites
8
Let's get sorting
Happy Friday! Today I'm gonna talk about arrays some more, hurrah! So the inventory is now sortable thanks to the Sort action that...
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Posted
12 Jun, 2020
~1-2 mins read time
1,019 visits
2 comments
Laura_D
Construct Team
Community Manager
published on 12 Jun, 2020
7
favourites
19
The surprising difficulty of resizing images on spritesheets
Spritesheets (aka texture atlases) are a common technique in computer graphics to combine multiple images on to a single image. Ho...
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Posted
6 Jun, 2020
~8-13 mins read time
4,696 visits
9 comments
Ashley
Construct Team
Founder
published on 6 Jun, 2020
3
favourites
6
An inventory doing inventory stuff? How absurd!
How's it already Friday? It feels like it was yesterday I was writing a blog post… Ah well, at least I have something to talk abou...
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Posted
5 Jun, 2020
~1-2 mins read time
918 visits
1 comments
Laura_D
Construct Team
Community Manager
published on 5 Jun, 2020
1
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