Demonoire - New bundled RPG for Construct 3

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Tom
  • 10 Apr, 2018
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Introducing "Demonoire" - An RPG for Construct 3

A few Constructors have been working laboriously for months coming up with a new RPG template that will be included for free within Construct 3!

Free Edition users will be able to look around and preview the game to see how it's made, but you will need a paid plan if you wish to use any of the assets in your games or make changes to the game.

Jojo's Hut

Jojo's hut is where you can upgrade your cloak or sword, buy potions and have dialogue with Jojo!

Enter the Dungeon

The dungeon entrance is where you go and fight the monsters, loot the gold and work your way to the end to rid the world of the final evil!

Easy to Modify

The game has been designed to be easy to modify and well structured so will also serve as an excellent resource for you to learn from.

Final Boss

There is a final boss - but we're not going to show you what he looks like! You'll have to play through to reveal him! Good luck not getting smashed!

Download Demonoire Now

Demonoire will be included in the next beta of Construct 3, until then you can download the .c3p project file directly:

License

All assets are provided Royalty Free to Construct 3 users under a few conditions. Please read the included license text file for more information. Assets must be used as part of a greater creative work, must not be used outside of any software other than Construct 3 and cannot be distributed/redistributed or sold separately.

A big thank you...

To Matthew Gruber, Henrique Lazarini and Christopher Moore for their amazing work! We hope you all enjoy the example RPG template!

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  • This is fantastic. Thank you Matthew, Henrique and Christopher for your work on this very useful template.

    Is there a discussion thread that can be used to ask follow-up questions? For example, I was intrigued to see that there is a layout called 'object bank,' and would love to know more about why this is done.

  • I appreciate the more complex example projects. There are already so many beginner tutorials and examples out there, but not many more complex projects to take a look at and see how to properly organize. Thank you for putting this together!

  • Fantastic! Thanks for your amazing work Matthew Henrique and Christopher!!

  • Awesome, thanks to everyone involved.

  • Great work, thanks for doing this!

    I'm not sure if this template was meant to be used by C3 starters but if that's what you guys were aiming for, it's really not good to have everything inside a large single example. Starters would just be overwhelmed by this.

    I would suggest splitting the project up into smaller templates so that starters can learn things better with an easy to advanced learning curve.

    Something like this for example:

    • RPG - Project Preparation Template

    (How to start with a project, basics about folder structure and common systems [e.g. Saving system].)

    • RPG - Basic Movement Template

    (How to do movement events which support multiple methods of input and look/animate correctly.)

    • RPG - Inventory Template

    (How to setup a basic, modular inventory system.)

    • RPG - Advanced Gameplay Template

    (How to implement swordplay, firing bows etc.)

    • RPG - Scripted Bossfight Template

    (How to create an engaging and fun bossfight.)

  • Awesome, thanks to everyone!

  • Awesome work guys

  • awesome man

  • holly sh... i was burning my ass doing one of this xD okey, time to throw everything and start again but with this base

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