Beta versions are not as thoroughly tested as stable
Drawing Canvas fixed resolution; lots more improvements and bug fixes
09 August, 2022 ()
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Notes
After a short break we're back to our usual release schedule, and we have a lot of changes in this release! It includes a new Drawing Canvas fixed resolution mode, which lets you make sure Drawing Canvas uses a fixed size render surface regardless of the object size or display scale. This avoids some of the complications that can arise with the automatic resolution scaling mode, such as the surface being cleared when the display scale changes.
There's lots of other improvements including Animations Editor usability improvements with multi-select, some new options for handling the mouse wheel, and some new scripting APIs. There's also a big batch of bug fixes, especially around timelines as we've been working hard to ensure it's reliable. Happy testing!
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Launch r305
New Additions
Drawing Canvas: new fixed resolution mode
Animations editor: edit multiple frame/animation properties at the same time
Animations editor: support multi select on the animations pane
Mouse: 'any' option for 'On mouse wheel' trigger
Mouse: WheelDeltaX/Y/Z expressions
Debugger: add some missing plugin/behavior properties
Bug Fixes
Timeline bar: play head getting stuck on keyframes with times that do not fit on the current time step
Timeline bar: crash adding new property tracks to a track with keyframes that don't fit on the current time step
Timeline bar: context menu options of keyframes not shown (regression r303)
Timeline bar: crash while previewing a timeline using cubic bezier curves and with disabled keyframes (regression r220)
Timeline bar: crash pasting keyframes from tracks which where previously deleted
Timelines: unexpected results resuming timelines using the ping pong setting
Tweens: runtime performance degradation when using a large amount of tweens (regression r296)
Animations editor: keyboard shortcut to change animations not working properly with animations nested in subfolders
Animations editor: animation-wide changes to image points/collision polygons not applied correctly after an animation-wide crop/resize (regression r290)
Data editor: UI getting locked when using cells larger than the table
Data editor: scroll changing incorrectly when double clicking on cells larger than the table
Data editor: properly preserve whitespace when editing cells
Hierarchies: 'Set from JSON' action producing unexpected results in some cases
Audio: positioned sounds stopped when loading savegame
Event sheet view: improve alignment of insert mark when dragging conditions to empty block
Sprite animations did not always resume playing after loading savegame
Scripting updates
Add Anchor behavior script interface
Add Particles script interface
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