Beta versions are not as thoroughly tested as stable

Beta versions are not as thoroughly tested as stable

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Construct Animate r435

Better multi-monitor support; new examples; bug fixes

15 April, 2025 ()

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Notes

In this release we've improved multi-monitor support for the editor. Firstly the editor now remembers the size and position of popup windows used both in the editor and in the debugger. Then in supported browsers (currently Chrome and Edge) there's a new button Enable multi-monitor features in Settings; when you click it you'll see a browser prompt for Window management. This uses the Window Management API for better multi-monitor support and ensures Construct can remember the position of popup windows across displays, for both editor windows, the preview window, and the debugger popout.

Other improvements include some great new examples covering a 3D animation using timelines and integrating a JavaScript charting library ECharts, some more updates for settings, various bug fixes, and an optimization for the WebGPU renderer. Happy testing!

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Launch r435

Changelog iconNew Additions

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New examples 'Synth sunset', 'ECharts demo'
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Debugger: remember popout window size and position, including with multi-monitor support
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Debugger: attempt to re-open popout window on startup if previously used
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Settings: 'Enable multi-monitor features' button
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Settings: option to set the text editor minimap scale

Changelog iconChanges

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Remember editor pane popup window positions, including with multi-monitor support
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Remember preview window position across monitors when multi-monitor features enabled
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Settings: rename 'Reset bars & dialogs' button to 'Reset user interface' and show confirmation dialog

Changelog iconBug Fixes

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HTML elements: ensure size/position set immediately upon creation/startup
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Find References bar: focus window when in popup and searching again
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Crash changing tags for non-layout instances
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Pasting objects with project file parameters between projects did not always preserve chosen file

Changelog iconPerformance Improvements

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WebGPU: use f16 types internally where supported

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