Beta versions are not as thoroughly tested as stable
Various new additions; image export improvements; scripting improvements & more
30 April, 2024 ()
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Notes
It's the start of a new release cycle, and we have another release packed with improvements for you! First up we have a collection of smaller features, including being able to apply image points/collision polygons to a whole subfolder in the Animations Editor, and setting field of view at runtime for 3D Camera. Another significant change is that when modifying the hierarchy of templates, changes are now automatically propagated to all replicas in the project. Adding, removing and deleting instances from a template's hierarchy will now make all replicas match the template, adding and removing instances as needed. Previously there was a keyboard shortcut for this, but doing it automatically should make for an easier editing experience.
We've also significantly revised how images are processed when exporting projects. The new approach is more efficient, optimizing images as they are generated rather than as an extra step at the end. This helps make optimized WebP exports faster. To reflect the new system, the 'Recompress images' option has been renamed to 'Optimize images', and as before it essentially means "spend longer trying to compress images better". We've also added support for exporting the modern AVIF image format for lossy images, which is now supported in all modern browsers, and can produce good quality images with impressively small file sizes, providing another option to further reduce your project's download size. We also made sure exporting WebP images works in Safari.
We're also pleased to introduce our first new demo game in a long time made by our partners Viridino Studios: Kitty katcher, a cosy hidden objects game where you must help an elderly lady find her 50 missing kittens! This is a great example of how Construct Animate can go far beyond simple animations and also still be used to make simpler forms of interactive content.
Finally as ever there is more as detailed in the changelog, including some scripting improvements, bug fixes, and various other changes. Happy testing!
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Launch r389
New Additions
Animations editor: context menu options to apply image points/collision polygons to whole subfolder
New example 'Kitty katcher'
Eases: allow creating unbounded eases for use with TimelineController's 'Ease' expression
3D Camera: 'Set field of view' action; 'FieldOfView' expression
Support for exporting AVIF images as lossy format
Support for exporting WebP images in Safari
Changes
Templates/Hierarchies: changes to a template hierarchy are now automatically applied to replicas
Export: replace 'recompress images' option with 'optimize images'
Re-enable WebGPU on "intel/gen-12lp" devices
Remove project property 'Compositing mode'
Bug Fixes
Treat names beginning or ending with whitespace as invalid to ensure saving as project folder works
Animations editor: avoid creating superfluous undo points
Custom eases: some custom eases not producing the expected results
Performance Improvements
Faster exports using optimized WebP images
View spritesheets dialog: avoid redundantly regenerating images if viewed after an export
Scripting updates
Preview incorrectly allowed importing the 'Imports for events' script file
Show warning if using exports in 'Imports for events' script
Add I3DCameraObjectType.fieldOfView
Add IObjectClass properties 'runtime', 'plugin'
Add IInstance property 'plugin'
Fix type definition for IWorldInstance.testOverlapSolid()
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