Beta versions are not as thoroughly tested as stable

Beta versions are not as thoroughly tested as stable

Beta branch

Construct Animate r353

Dynamic layers; Tween updates; bug fixes

08 August, 2023 ()

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Notes

This release adds support for dynamic layers! This is a set of System actions that allows you to dynamically create, move, and remove layers at runtime. It's useful to do this for things like advanced lighting effects, or if you want GUI features to belong to their own layers.

There are also some updates to the Tween behavior, including an optimization to reduce its CPU overhead when used on thousands of objects. The data editor has a couple of updates to help manage the row and column names. There's also a few extra bug fixes. Happy testing!

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New Features

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Dynamic layers: add, move and remove layers at runtime

New Additions

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Data editor: allow empty string in rename dialog to revert to default row/column name

Bug Fixes

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Text/SpriteFont: tagged areas not immediately available on start of layout
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Sine behavior: crash live previewing zero size object
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Data editor: UI state of array editor lost after renaming file
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Tweens: runtime crash setting the time of a tween to 0

Performance Improvements

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Tweens: improve performance when used on thousands of objects but not running tweens

Scripting updates

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Add ILayout methods addLayer(), moveLayer(), removeLayer(), removeAllDynamicLayers()

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