Beta versions are not as thoroughly tested as stable

Beta versions are not as thoroughly tested as stable

Beta branch

Construct Animate r348

Text/SpriteFont range tagging; new script APIs; performance improvements & more

04 July, 2023 ()

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Notes

This week's beta release has lots of improvements! First of all there's a new feature to tag ranges in Text and Spritefont objects. In short this means you can use BBcode like "Hello [tag=foo]world[/tag]". This applies the tag "foo" to just the word "world". Then you can do things like detect if the mouse is over that tag (e.g. for a hover highlight), or get the size and position of that tag (e.g. to position another object by it), and more.

There's also new script APIs that allow loading custom image content in to Sprites, Tiled Backgrounds and Tilemaps, as well as new script APIs for the range tagging feature of Text and SpriteFont; performance improvements for timeline editing and Text objects; a new 'Random' UID numbering mode to work better with source control; and as ever a big batch of bug fixes. Happy testing!

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Launch r348

New Additions

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Text/SpriteFont: 'Has tag at position' condition, 'TagAtPosition' expression
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Text/SpriteFont: expressions to get size and position of tags by index and tag count
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Project properties: 'UID numbering' property, allowing a new 'Random' UID numbering mode

Bug Fixes

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Properties Bar: did not refresh container properties after deleting object folder
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Properties Bar: could incorrectly show properties after closing project
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Layout view: possible crash after adding instance to overridden layer
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Possible crash closing projects
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Eases: deleting a parent folder not properly deleting a custom ease
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Timelines: crash duplicating a timeline with nested content
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Timeline bar: crash adding property tracks refering to plugin properties (regression r347)
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Timeline bar: sometimes clicking on keyframes was not showing corresponding properties in the Properties bar
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Timeline bar: crash closing a project while an audio track is still being decoded
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Z Order Bar: possible crash moving instances between layers

Performance Improvements

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Layout view: improve performance when timeline editing mode is turned on
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Text objects: further improve performance when scaled very small

Scripting updates

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Sprite: add replaceCurrentAnimationFrame(blob)
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Tiled Background & Tilemap: add replaceImage(blob)
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Text/SpriteFont: added hasTagAtPosition(tag, x, y), getTagAtPosition(x, y)
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Text/SpriteFont: added getTagPositionAndSize(tag, index), getTagCount(tag)

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