RIGHT(text) works perfectly fine. You choose a word and only text to the right of it appears. However, LEFT(text) is weird. It doesnt display only words to the...
Can you please tell me how I can make the Text object resize automatically according to its content? I need to have a fixed width TextBox stretched in height, t...
Is there a way to support bilinear or trilinear filtering for the text icon feature? I am looking to create a sticker function for my chat room. However, the cu...
In my game, I ve a dialog display system showing the text in a box that contains 3 lines. Text to display maybe more and I'd like display part after part when s...
Using the typewriterText(str, duration) method on ITextInstance , is there a way to track added characters or know when typing ends? The instance's text propert...
I use a bunch of text objects in my game that use a pixel art font and it is blurry, I know that putting it on high fullscreen quality would fix it but that rea...
I have 3 Text In Layout2. So I want to Create object is stored in another layout. With comparing same values. Example image -.
What should I go with if i'm making a game with a lot of text using animated bbcodes and all that gimmicky stuff? The text updates regularly and is always displ...
I'm building a game that displays a lot of text boxes. How can I make it so that when I create the text boxes, the system detects how many characters are in the...
Android And Windows Devices Text works properly As Center. But iOS devices not.