Right now I'm thinking of using a side scroller beat em up as the template form my ARPG and building around it. Growing up I loved games like Alundra and LoZ an...
I have an issue with my platformer character. It's an issue I have with the template. When I'm accelerating, the player jumps higher than when he's jumping from...
I've been working on a little game and I've encountered a problem; Whenever I spawn one of my AI's that uses the 'Platforming' behavior, it still has default co...
Mission Update: CyberDuck! Wake up, we have a situation! A top-secret Artificial Intelligence has escaped containment and slipped into the network. Intel sugges...
First level of my platformer game is ready for testing. I am will be very glad to your feedback. You can download it here: And discuss in my group:
I'm trying to use the platformer behavior for creating a 1vs traditional fighting game but the jump is an issue since the platform behavior allows you to change...
I have started for a while, a game project with me and a friend, using Construct 2 (for testing purposes, more bellow). We have gained a pretty good following o...
Wanted to share my progress with my game Soulrun. The game is due to be released this year, but there's still a lot of stuff to do! It's on "early alpha" -stage...
I am trying to make a frog tongue work like a grappling hook. You would touch the screen and the frog would shot its tongue in the direction of the touch. If th...
This is my first game I've attempted to make, a throwback Sega Genesis-style action platformer. I plan on building it into a full game going forward, but for no...